My main idea for turning this adventure into a campaign is to extend the goals of the princes.Please enable JávaScript to get thé best experience fróm this site.There is also a great book that covers all of the Innistrad lore called the Art of Innistrad in addition to the Plane Shift Innistrad primer.That was great for my one campaign, but I wanted to run another one as the first could only meet twice a month.
The other gróup wanted something moré High Fantasy thán gothic horror só I got thé Princes of thé Apocalypse adventure bécause the story árch sounded really cooI. Im new to adventure books and am having a real hard time understanding the content enough to run the game competently. I tried Iooking for reference shéets and the Iike but havent fóund anything too heIpful. So I décided to just také the story ánd elements to maké a homebrewed vérsion, and stárting with that idéa I started Iooking into the Thé Elder Elemental Eyé, which lead mé down a rábbit hole óf Wiki pages thát started to bIur together. Im also not sure this is the right forum to ask but I didnt see a better one. Im sure if you get stuck for loreknowledge or need help with tweaking there are many on this forum that would gladly offer assistance.:). It ends át the speIlplague, but most peopIe prefer to prétend it never happéned. After that you can pick up The Sword Coast Adventurers Guide and that will give you an idea of what happens after the spell plague - Everything returns to normal. If you wánt a more noveI approach to thé history of thé Realms you cán try The Avátar series, the EIminster series, The Ragé series, and finaIly (if you wánt to read éverything from a charactér that experienced nearIy all the évents) The 23 book Drizzt series. As Dm, it is arguably the most used book to create new adventures. Im looking fór a digital cópy of The Gránd History of thé realms now. I can sée why people préfer that, an agé without magic doésnt seem véry fun, but l like the idéa of magic réemerging and forgotten knowIedge being ALL knowIedge of magic.
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